About Me

I am a 3D Generalist presently employed at Mob Entertainment, collaborating with a team of skilled artists and developers to craft compelling and immersive interactive experiences across diverse platforms and genres.

My proficiency in 3D animation, modeling, and design empowers me to breathe life into fantastical worlds and characters, employing industry-standard programs such as Adobe Photoshop, After Effects, Blender, and Substance Painter.

Recent projects encompass a suite of character cosmetics for a widely acclaimed online horror game, a 3D stop-motion short film, and the creation of photorealistic character models for diverse applications. My commitment to staying abreast of emerging techniques and technologies reflects my passion, as I aim to emerge as a leading artist and storyteller in the entertainment industry.

Let us embark on this journey together as we translate our dreams into reality.